[…] the adventure was, simply put, perfect[.]
Plus, I like playing at Tolkien-style fantasy not just by recombining Tolkien lore into new adventures but by drawing on history and myth to add or expand the lore of Middle-earth for my own games—hacking and drifting Middle-earth into my own playable fanfic. I’m not just roleplaying as Hobbits and goblins, in other words; I’m also roleplaying as a mythopoeic romantic a la Professor Tolkien.
So, this is one of the designs I’ve been working on for Will Hindmarch’s GUMSHOE game Razed. The game concept is great, and it’s been a blast working on the designs. more to follow, and here’s more info on the game and the piece, from the publisher.
It has been a wonderful experience, watching the concept artists bring the creatures of Razed to life. This illustration genuinely freaks me out. I love that about it.
Each RPG is a city.
So, I launched my first Kickstarter campaign. Always/Never/Now is a cyberpunk-action RPG adventure in the tradition of Lady Blackbird. I hope you dig it. [This was post #1,111 on my Tumblr, by the way.]
Episode 5 of Dragon Age: Redemption is posted! Hope you enjoy, if you do please share and thumbs up! Only one episode left, help us go out with a bang! Or a slice! Whatever.
My interview with writer/actress Felicia Day—plus Dragon Age RPG stats for her Redemption character there, the elf assassin called Tallis—are now available free from Green Ronin.
Kickstarter Giveaway: “Time Lord”
There are 8 days to go on our Kickstarter campaign! That means it’s…
I will randomly choose from the next 10 pledges of $50 or more to win the vintage manual for “Time Lord,” the official Doctor Who role playing game. It’s the nerdiest thing I’ve ever seen, and it’s awesome.
I write RPGs as part of my job and even I have never owned this rare item.
"When he apologizes for his state of exhaustion, blaming it on a roleplaying session that began last night and ran until 2:30 this morning, it doesn’t sound like a lame attempt to build rapport with the audience. It sounds like the truth."
What kept Wil Wheaton up gaming until 2:30 in the morning at PAX? Our terrifically fun session of the Dragon Age tabletop RPG, that’s what!